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Difference between fgl_winbutton() and fgl_winquestion()

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3,531 words with 1 Comments; publish: Mon, 26 May 2008 09:37:00 GMT; (250140.63, « »)

Could anyone please explain me about the difference between

fgl_winbutton() and fgl_winquestion(). I think I miss something...

fgl_winbutton(title, text, default, buttons, icon, danger)

- title Title of the box.

- text Text of the question (\n stands for new line).

- default Default button selected.

- buttons List of values separated by the pipe character (|).

- icon Name of the icon to be used in the dialog box.

- danger Number of the warning item: a skull with crossbones appears

each time the pointer enters the corresponding button (on X11 only).

and

fgl_winquestion(title, text, default_value, possible_values, icon,

danger)

- title Title of the dialog box.

- text Text of the question (\n stands for new line).

- default_value Answer on which the focus has to be positioned.

- possible_values List of values separated by the pipe character (|).

- icon Name of the icon to be used in the dialog box.

- danger Number of the warning item: a skull with crossbones

appears each time the pointer enters the corresponding

button (on X11 only).

Thanks

Hubert

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  • 1 Comments
    • Hubert Hoelzl wrote:

      > Could anyone please explain me about the difference between

      > fgl_winbutton() and fgl_winquestion(). I think I miss something...

      > fgl_winbutton(title, text, default, buttons, icon, danger)

      > - title Title of the box.

      > - text Text of the question (\n stands for new line).

      > - default Default button selected.

      > - buttons List of values separated by the pipe character (|).

      > - icon Name of the icon to be used in the dialog box.

      > - danger Number of the warning item: a skull with crossbones appears

      > each time the pointer enters the corresponding button (on X11 only).

      > and

      > fgl_winquestion(title, text, default_value, possible_values, icon,

      > danger)

      > - title Title of the dialog box.

      > - text Text of the question (\n stands for new line).

      > - default_value Answer on which the focus has to be positioned.

      > - possible_values List of values separated by the pipe character (|).

      > - icon Name of the icon to be used in the dialog box.

      > - danger Number of the warning item: a skull with crossbones

      > appears each time the pointer enters the corresponding

      > button (on X11 only).

      Dredging silted up bits of memory...

      Isn't it something to do with the symbology on the popped up window,

      such as the fgl_winquestion() window has a question mark on it and the

      fgl_winbutton() window does not?

      You can obtain the PDF manuals from

      http://www.ibm.com/software/data/informix/library

      and following the links to manuals.

      The information in the (v2.1) manual says:

      fgl_winbutton:

      This function displays an interactive box in a separate window

      with all possible answers in a menu.

      fgl_winquestion:

      This function opens a dialog box with all possible answers in

      a menu.

      In practice, it doesn't look like there is much difference; it may be

      that one is an older name for the same function...?

      Jonathan Leffler #include <disclaimer.h>

      Email: jleffler.informix.todaysummary.com.earthlink.net, jleffler.informix.todaysummary.com.us.ibm.com

      Guardian of DBD::Informix v2003.04 -- http://dbi.perl.org/

      #1; Mon, 26 May 2008 09:38:00 GMT